-- Making Microbes -- Back to tutorial index
Overview: This tutorial will show you how to make microbes, the first thing I learned in Cinema.
 
Step 1: First start off by selecting a platonic object. Next make it editable (by pressing c).
Step2: Next go to STRUCTURE > EDIT SURFACE > MATRIX EXTRUDE
Step 3: Leave the settings at thier default level and just click ok. You will have a jaggedy object, that doesnt look to nice, next we will smooth it.
Step 4: Click the hyper nurbs object, then drag and drop the platonic into the hyper nurbs. Your object will now be smoother.
Step 5: If you want it smoother, you can do one of two things: either increase the subdivision editor level OR drop the exsisting hyper nurbs object into another hyper nurbs object. (WARNING: I dont recomend you to tier hyper nubs more than twice, infact with large models {high poly count} this can cause cinema to crash if you dont have enough memory. I recomend increasing the subdivision editor value.
Step 5a: To increase the value in XL7, double click the hyper nurbs object and increase the value, in R8 click the hyper nurbs once and change the value in the attributes window.
Your done! thats all there is to make a microbe. You can change the values of the matrix extrude tool, which i recomend. If you decrease the steps of extrusion it will make the microbe smaller.
 
Questions? Mail me.